![]() ![]() Given that you'll likely be worn down from the Swine King's own attacks, Wilbur's squealing can get a stray Deathblow when you least expect it, and the game even lampshades this with its own achievement. The battle's not completely over once you've beaten the Swine King, though! While Wilbur doesn't take a lot of punishment before he goes down, he'll be constantly squealing, inflicting Scratch Damage but more importantly stunning over half your entire party before you get a turn. The only saving grace is that, in a rare moment of Anti-Frustration Features from this game, a hero will warn you that nothing good will come out of attacking Wilbur first. Unless you're prepared, on the verge of victory already, or ridiculously lucky, this will end in a party wipe within a few turns. Attacking Wilbur will make the Swine King hit the whole party instead, and if you happen to kill Wilbur, the Swine King will go ballistic and start hitting your whole party with powerful attacks note the exact same attack he uses if you hit Wilbur, but now he uses it constantly. With how much the game follows the Shoot the Mage First formula, you'd think that killing Wilbur would be the easy solution, right? Think again. That isn't the case here, as he brings his spotter Wilbur with him, who will mark your heroes for the Swine King to strike and occasionally stun them. The Swine King would be relatively simple enough if he was just a straightforward tanky boss.However, the cannon will occasionally misfire and stress heal your party in the process, but it happens rarely enough that you don't want to rely on that happening. This is a nasty combo when it spawns a Brigand Cutthroat, who can bleed one (or unluckily, two) of your heroes, which makes it very likely for them to die if they're not healed. This requires you to shift your attacks from the cannon to this fuse man, or else you will be shot by the cannon itself, which predictably does a huge amount of damage to each of your characters and also stresses them out. Throughout the battle, one of the units it spawns in is a fuseman. The Brigand Cannon also proves to be a formidable foe due to being a Flunky Boss with a rather large health pool, a sizeable PROT, as well as being immune to any debuff, as it is literally Made of Iron. ![]() To top it all off, Vvulf's mission appears randomly after you have a few Heroes at the highest Resolve Levels, and if you don't get a party together to face him rightaway, he'll destroy some of your town upgrades. You can opt to destroy the Barrel of Bombs to defuse the bomb, but every strike on it causes a damaging retaliation. Once you actually get to him, he's got a sizeable health pool and constantly lobs bombs at your party to do massive damage while calling in other brigands to harass the party. It's a Short one, so you cannot use camp buffs to aid you during the fight, and the lead-up to his room involves several encounters with tough brigands that force your party's Stress to skyrocket. Brigand Vvulf stands out from most of the other examples as he's the boss of his own mission.Oh, and she also occasionally spawns a Cove enemy (and is much more likely to do so if she fails to mind-control a hero). Even worse if she takes a Flagellant, as she can heal herself tremendously if he uses his Redeem move or is put on Death's Door. If she takes them with her Song of Desire move, get ready for a world of hurt from your own units. The Siren can be this if you bring a high damage output character like a Leper or an Abomination.Good luck! The game is also cool with this combo: Hero falls from pot, she death blows them and immediately puts a new hero in. To top all this off, she gets multiple turns every round to cause damage and stress to the rest of your party, and if you retreat with somebody still in the pot, you've just abandoned that poor soul to getting boiled alive and eaten. Even if you overturn the pot, it immediately respawns and she will put another hero in at the next round. She immediately puts one of your heroes in the pot meaning that even if you did bring a hero that can reliably do damage to her, she might randomly completely disable them and quickly strip them of their HP. What this means is, most of your reliable heavy hitters won't be able to touch her, only the pot. ![]() The Hag takes up row three and four in her "formation", with her pot in rank one and two. She is identified again and again as the most frustrating enemy in the entire game. ![]() If you go in blind, the Hag can easily annihilate your best team, in horrible circumstances.
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