![]() ![]() There is a lot more verticality too, especially with areas like Souther Aerio and Mt. There's other details like how the water from Halphia Lake flows all the way through Aerio to the western sea. Stumbling upon red boxes while tracking down cocoons and towers was actually really fun for me. There's a lot more detail put into the world and its allowed them to hide secrets like red boxes and lore related stuff like the boat in Southern Aerio. In terms of the world itself, it definitely benefits from being hand crafted rather than being randomly generated out of chunks. The battle music is just amazing and fitting considering it borders the penultimate Volcano area. When Photon Gliding the piano picks up in intensity and changes key. Stand still and you just get some calming tones, but start running and a piano as well as vocals are added. Halphia Lake is the only area in PSO2 history where the calm music changes depending on how you move. Resol Forest's night battle theme while pretty repetitive, adds an environmental gimmick where the small glowing trees add to the music with their own sound effects and piano (though that tree is outside of the forest so not the best example). Pedas Vera's music is just so triumphant and is incredibly fitting for taking down a commander of DOLLS. ![]() Aerio Night's battle theme is absolutely amazing for an environment where the odds should be against you due to the Day Night Shift. While the dynamic music has been downgraded somewhat, the actual music itself is a league above what classic had. If you want just the quick and dirty, beat the boss of each area and talk to the principle to unlock the next area with one exception that I’ll let you figure out.įor the next step up, do exactly the same thing but talk to every data file left by Rico signified by lights coming out of the ground.įinally, for the absolute most lore do the previous set of instructions but intersperse the quests from the counter as you progress and if you want to experience all the hidden interactions, only look up the first quest involved and what to do in it, then and only then as you reach each quest involved you can look to the next step in case the guide you are reading includes spoilers.The music in NGS so far is incredible in most cases. So for episode one the unfortunate thing is to get the full story, you will need to do all the side quests from the counter off to the left in the room you first load into when your character spawns on pioneer 2, and even more unfortunate, on certain quests you need to complete specific actions to trigger all the hidden storylines. I unfortunately don't know much about the Side Stories of Episode IV, besides knowing that Black Paper's Dangerous Deals (both of them) have no story relevance. Proper guides should detail the important steps.īlue Star Memories, which is implied to take place after the conclusion of Episode IV. Note that it follows up depending on which, if either, Subplot you completed in E1. Seat Of The Heart, which can be completed any time after finishing VR Spaceship. Try and assemble a crew, if you can.Įpisode II is very straightforward: There are only 2 Side Quests with Story Content: Quests, particularly those with time limits, can get brutally hard to solo, even on Normal. There are more detailed guides on what needs doing and when, but this initial choice is the important one. I recommend not telling her your name on Normal, and telling her on subsequent difficulties. Once you pick one, it is locked in for that difficulty. Osto's Research" the first time you complete the quest. Which one you start on is determined by whether you tell Sue your name in "Dr. There's a mutually exclusive Subplot that runs throughout several side quests: The "Bernie" Subplot and the "Sue" Subplot. Two further things to note regarding Episode I: ![]() Side Quest Area Breakdown (Quests Directly Relevant to Main Plot/Having Continuity Tagged as "Important"): Once you've completed the relevant Side Quests, complete the Chapter of Government Quests (pretty invariably end with a Boss Fight). You can also do the 2nd immediately, if you feel like it.Īfter that, load a room in "One Person" mode and start doing Side Quests from the Hunter's Guild that pertain to your current area. Go to the Principal's Office and do the first Government Quest the girl in the pink dress has for you (should literally include "1-1" in the name). In general Episode I follows this pattern: ![]()
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